Still from Aubrey Birdwell's Dead Channel: red glyphs cascade downward against a black background, pooling into a dense, shifting ocean of characters.

Dead Channel (2025) animation frame, ASCII generative animation for CRT

Dead Channel extends my ongoing investigation into language, erasure, and architectures of disappearance. Dead Channel transposes those concerns into a screen-based ocean: a tide of glyphs endlessly dripping, pooling, and drowning themselves.

The work reflects on a world saturated by death and voices, a digital sea in which grief, outrage, and disinformation circulate together. Characters fall like bodies and accumulate as data exhaust, forming a liquid archive that swells until it overtakes the sky. The piece conjures both Gibson’s image of “a television tuned to a dead channel” and Jarzombek’s Digital Stockholm Syndrome: the screen as tomb and ocean, where signal collapses into noise and traces.

Originally exhibited on a CRT, Dead Channel is about the image of static inhabiting the very material of obsolescence. The CRT becomes reliquary and witness, a dead channel replaying the flood of voices that fill and overwhelm our present.

Aubrey Birdwell Dead Channel (2025) CRT, ASCII generative animation - Installation as installed in the show Cabin In The Woods at Passable Seattle

Installation view — Dead Channel (2025) CRT, ASCII generative animation